REGISTER FOR THE FALL INTERNATIONAL STEAM SUMMIT Registration has opened for the FALL International STEAM Summit
With plenty of purpose behind it, the 4 Cs were dubbed “the 21st century skills” and have been referenced to identify the most important skills today’s students need in order to move the economy forward. They are an intrinsic part of inquiry-based learning, representing the application of a STEAM and MakerEd mindset and educating the whole student, uniting their “head, heart, and hands” with creative tools to form one effective system.
While the manner and location in which STEAM instruction is delivered has changed, it’s possible to keep up with STEAM development with the right approach. Keeping in mind student social-emotional needs (and how they could differ in scope from one to the next), creating positive technology experiences that allow each student to tap their individual strengths in a productive way while learning remotely is a task worth pursuing.
To create learning experiences that are truly engaging and personalized, it is important to have a STEAM solution that is portable, affordable, and able to be used by students on a 1:1 basis at home or in school. The Dash Home Learning kit in conjunction with the Class Connect software, for example, is a great option for combining physical and digital elements to create STEAM learning that’s safe and effective in any environment. If, however, educators are unable to acquire or distribute robotics kits like that, there are other ways to go about it.
In this session, we’ll talk about how educators in remote or hybrid learning can still support hands-on, inquiry-based, and social-emotional experiences using the right combinations of tech, low-tech, and no-tech tools – whatever works in your particular situation. It all depends on what resources teachers and students have available to them but, in the right situations, we can help create remote STEAM solutions for students to use synchronously or asynchronously and we’ll share strategies for doing so!